It isn't fair, but to be frank this game hasn't been fair since the very beginning.
[considering. . . murder, and all that]
We're six weeks in now, and we still have yet to figure out a way to end this game in a way where Damian doesn't have to kill the Deputy. It adds to the frustration. To the. . . pain of loss.
[she grimaces, and takes another bite of her sandwich, which she chews in clear frustration.]
[He's mostly picking at it, but he'll at least breaks off chunks of said-sandwich to eat because Milla's right, this game sucks.]
We've been at a disadvantage from the very beginning, and Hal knew that. I have a feeling everybody who was put into roles felt that way. Think about Sara and Yuna. [Those poor people...]
There's another route. Hal's a robot, but he's not stupid. It just means we need to be asking him better questions to figure out how the game ends and if we can even end it with the Deputy still alive. All of us are frustrated and I guess...I dunno. Maybe I'm worried we're going to overreact and screw up.
[that is, at least, one question she can answer now]
But we'd have to get the Deputy to work with us. And. . . [another small sigh, to spare her ribs the pain of a deep breath] I feel as though we've "screwed up" many times already.
[shakes her head]
Not that those failures are any reason to give up, of course.
Luckily we're all really stubborn. I don't think any of us are going to bother giving up when we've come so far, but how are we going to get the Deputy to work with us anyway? I think it's a good idea, but that puts us at a risk of exposing everybody, too.
Of course it is. If Hal's employers rely on feeding off of pain...what's more painful, Milla? Dying? Or having your trust broken and having to live with that?
I've learned not to really try to understand why gods do what they do, but Hal doesn't seem that forthcoming with information about his employers anyway. You think maybe there is a reason besides "just because"?
And I'm half-god. There are lots of things I could be doing with all of my powers, too. I'm just saying maybe we should consider we might be out of our realm of powers and that's why we don't have them.
...it's possible. I wonder if we could ask Hal to ask them to go back to playing it with themselves and not the alternate versions of us that exist. That would be for the best, wouldn't it?
It isn't, you're right. So. . . if that's the ending we want, then we need to make sure that whoever wins asks for it. The worst these employers can do is say no.
[and then they'll loop all the way back around to her wanting to kill some despair-feeding beings but you know]
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It isn't fair, but to be frank this game hasn't been fair since the very beginning.
[considering. . . murder, and all that]
We're six weeks in now, and we still have yet to figure out a way to end this game in a way where Damian doesn't have to kill the Deputy. It adds to the frustration. To the. . . pain of loss.
[she grimaces, and takes another bite of her sandwich, which she chews in clear frustration.]
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We've been at a disadvantage from the very beginning, and Hal knew that. I have a feeling everybody who was put into roles felt that way. Think about Sara and Yuna. [Those poor people...]
There's another route. Hal's a robot, but he's not stupid. It just means we need to be asking him better questions to figure out how the game ends and if we can even end it with the Deputy still alive. All of us are frustrated and I guess...I dunno. Maybe I'm worried we're going to overreact and screw up.
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[that is, at least, one question she can answer now]
But we'd have to get the Deputy to work with us. And. . . [another small sigh, to spare her ribs the pain of a deep breath] I feel as though we've "screwed up" many times already.
[shakes her head]
Not that those failures are any reason to give up, of course.
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It's a matter of whether we trust them to be willing to work with us or not.
[and then opens them again]
That's what this entire game has been about, yes? Trust. Or lack thereof.
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[says Milla, who had her trust broken numerous times back home by a CERTAIN SOMEONE but somehow still managed to come out of it all right]
Did we ever figure out why these "employers" feed off of pain in the first place?
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[but she has to wonder, just because it's in her nature to do so]
I told the Sheriff at the beginning of the game that I intended to kill his employers when this is over.
[that's probably a LOT harder than she wishes it was, but hey, Milla can get behind the murder of gods]
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Milla, do you know how hard it is to kill a god? I'm seriously asking.
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[no, but does that matter??? apparently not to Milla]
At the time, I didn't know they were gods.
[ha]
But I'm a being of great ability myself. If I had my spirit artes and the power of the Four to back me, I'm certain I could find a way.
[this is an example of her extreme confidence being kind of reckless and dumb, ftr]
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The Sheriff did tell me he made it impossible for our powers to exist in this town. That's why we don't have them.
But if we don't do anything about these employers, they'll just run another game like this in the future. Correct?
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[but--]
I suppose that's far easier said than done. We aren't dealing with gods who are exactly. . . ah. "Polite."
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These ones though. They've done this already and if the winner can choose an ending why not? I don't think it's against the rules to ask.
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It isn't, you're right. So. . . if that's the ending we want, then we need to make sure that whoever wins asks for it. The worst these employers can do is say no.
[and then they'll loop all the way back around to her wanting to kill some despair-feeding beings but you know]
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